Gave them Galactic Zone (probably the smartest of the 3 gangs, maybe they can keep the robots running?), Kiddie Kingdom (I like the idea of my top gang having a litteral castle) and the Nuka-Cola Bottling Plant (seems easily defensible, plus it's still centrally located/in line with the other 2 I gave them. The Pack gets my secondary gang spot.
x1 Nuka-Cola Bottling Plant, - in the Nuka-Cola Quantum area, next to a body; x1 Nuka-World Junkyard - on the second level of the large barn; x1 Nuka-Town Market - on the table left of the General
Head to the front of Nuka-Galaxy. Directly across is a red building that says “Arcjet G-Force” on the outside. Enter and climb the stairs all the way to the top to find a Star Core in the
Thanks for watching!Leave a like and subscribe if you enjoyed!Well we finally make it to the part of the store where we turn power on back to Nuka World. I
Behind the gate are the controls to restore power to the rest of Nuka-World. The key can only be obtained from the boss who betrays the Sole Survivor during Power Play (Nisha, Mags Black, or Mason). The door is also unlocked upon completion of Open Season. Notable loot []
The Cola-Cars arena is a location in Nuka-World. This bumper cars arena was converted into a combat arena ran by the Overboss. Colter rigged the game, of course: his power armor, connected directly to the power grid of the building, makes him all but indestructible. That said, his attitude towards other raiders didn't earn him many loyal supporters - and certainly not the loyalty of Porter
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fallout 4 nuka cola bottling plant restore power